The second tab in the dialog box gives you the option to have the rotation accelerate at the beginning and end of the time period, instead of having the part immediately start and stop rotation. ![]() (More than 360 degrees will make it rotate multiple times.) Choose the axis that you want the part to rotate around, and then you should be able to specify the number of degrees or rotations through which you want the part to move. The symbol with three axes will appear in front of the part. Then there’s another button (I don’t remember what it looks like, and I can’t open Inventor right now, but it’s near the middle of the Animate Component dialog box) to define how the part moves. ![]() ![]() Choose the part you want to rotate, then put in your start time and length of time for animation (or, your start and end times).
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